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Shattered pixel dungeon armor
Shattered pixel dungeon armor





shattered pixel dungeon armor

+3: The spirit hawk's vision range is increased to 8 tiles from 6, and it gets 2 tiles of mind vision. +2: The spirit hawk's vision range is increased to 8 tiles from 6. +1: The spirit hawk's vision range is increased to 7 tiles from 6. It will not attack unless specifically directed to. It is immune to all area-bound effects, such as fire and poison gas. It shares its entire field of vision with the huntress at all times. The hawk has minimal health and attacking power, but is fast, evasive, and accurate. The hawk lasts for 50 turns, directing the hawk does not cost any charge. The Huntress summons a spirit hawk familiar, which can be directed by using the ability again while it is summoned. Huntress Spectral Blades Nature Power Spirit Hawk

shattered pixel dungeon armor

The beacon gains the ability to work even when on a different floor, which costs 150%/117%/83%/50% of the typical charge requirement. The Mage can place a beacon in any tile in a 3/6/9-tile radius from his location, instead of being forced to place it at his current location. The self-damage is considered magical and is thus affected by Ring of Elements and Elixir of Arcane Armor. The Mage can teleport into enemies, which will push them aside. The Mage cannot warp between floors by default, or use the beacon to reach inaccessible places such as locked rooms. Placing the beacon takes 1 turn, but warping to it is instantaneous. The Mage places a beacon, which can then be warped to at will. +4: Each zap from wild magic now uses 0.1 charges, instead of 1. +3: Each zap from wild magic now uses 0.18 charges, instead of 1. +2: Each zap from wild magic now uses 0.31 charges, instead of 1. +1: Each zap from wild magic now uses 0.56 charges, instead of 1. +4: Wild magic now fires 8 times, up from 4. +3: Wild magic now fires 7 times, up from 4. +2: Wild magic now fires 6 times, up from 4. +1: Wild magic now fires 5 times, up from 4. +4: When using wild magic, wands are now treated as if they are +3, instead of +1. +3: When using wild magic, wands will be treated as either +2 or +3, instead of +1. +2: When using wild magic, wands are now treated as if they are +2, instead of +1 +1: When using wild magic, wands will be treated as either +1 or +2, instead of +1. This ability does consume wand charges, and no one wand can be fired more than 2 times. The Mage's staff is not included in this effect.Įach wand is treated as if it was +1, regardless of its actual level. The Mage unleashes the power in his wands, randomly firing them up to 4 times in a single turn. Mage gains 2/4/6/8 shielding for each character caught in elemental blast. The specific effect of elemental blast will vary by the wand imbued in the Mage's staff.Įlemental Blast is power is increased by 15%/30%/45%/60% The Mage emits a blast of magic, which covers a circular region up to 4 tiles away and deals up to 10-20 damage. This talent is identical to Heroic Energy outside of the name.Īfter defeating the fourth boss the warrior can use Dwarf King's Crown to transform his armor into mage robe and pick one of three class armor abilities. This talent allows 'turning' of ratmogrified enemies, causing them to fight for you until they die. Ratmogrified enemies deal 10%/20%/30% less damage In rat form, they keep all their stats (health, accuracy, evasion, armor, damage roll) but lose any special abilities they would otherwise have (for example, a ratmogrified Evil Eye cannot deathgaze), though they also won't give any items or EXP on death. Using this ability on an enemy will turn them into a rat. It is obtained by talking with the Rat King on floor 5, who will offer this ability in exchange for the Crown. Ratmogrify is a shared "easter egg" class armor ability accessible to all classes. Ratmogrify The hero Ratmogrifies an enemy! This turns them into a rat with no abilities, but also no loot. It reduces the amount of charge required to activate an ability by 13%/24%/34%/43%. Heroic Energy is a shared talent between all class armor abilities.







Shattered pixel dungeon armor