

_show += new sampleEventHandler(Handler) Įxplanation: Similar to our first example, we have used a statement, then our declaration for the delegate and the class with the main method. Public static event sampleEventHandler _show Public delegate void sampleEventHandler()

Moving on, we will implement the eventhandler delegate method, with our next example. For proper output, refer the below screenshot: Example #2 Add function takes in two arguments and returns the addition of both and pass it to the output. Then we have our public class Adder, where the operation of adding takes place for the values we passed earlier. Finally we have our print statement, which will print sampleOutput =, followed by the addition of the two values we passed. We then simply passed the two values, which here are 4 and 3. Then we have our instance for the delegate created and called our adder instance, to add. We have created an Adder class further in the program. We have a simple Adder, with a new instance. Then our class Program, with main method. We have two arguments without delegate, both of integer, a and b. We have already understood the syntax, which we are implementing here. Int sampleOutput = instanceEHsample(4, 3) Ĭonsole.WriteLine("\n sampleOutput = ", sampleOutput) Įxplanation: We simply began with importing our system. Public delegate int EHsample(int a, int b) ĮHsample instanceEHsample = new EHsample(a.Add) Now we move on to implementation, here we will write a program to print addition and execute it. We have understood the eventhandler method, its syntax along with its working. Examples to Implement C# EventHandlerīelow are the examples mentioned: Example #1 In order for better implementation, the signature with the delegate representing the even must match the method, for the event that we’re at present handling. NET are basically based on delegates.īasically, we have to define an event handler method within the event receiver in order to respond to an event. Here, we must remember that all the C# events in. Now, the method is reached out every time we ping the created instance of the delegate. The delegate we create is pointing towards the eventhandler method. We have to create an instance of the delegate, that we have already learned with syntax. Here the delegate can be of anyone type out of these five: class, interface, structure, enumeration, and a delegate. We have a method for eventhandler and delegate is used to point towards that method. Every move or step in a program is an event, which is handled by an eventhandler. But understanding the working of the eventhandler is an important part, which helps in better implementation. We have nicely learned what the eventhandler in C# is and its respective syntax. This syntax for the method can be declared at the level of the namespace, which will implement a simple rule that there is no need to repeat it in any nested classes. This simple delegate above has a basic operation of pointing towards the method of event handling that accepts two parameters of integer and also returns an integer.And the two arguments that we have are the object and the EventArgs, which might have different purposes.

